Adafruit: 2-Axis Thumb Joystick

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Revision as of 04:59, 21 September 2012 by Mmoravec (Talk | contribs) (Inputs and Outputs)

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Overview

The Adafruit: 2-Axis Thumb Joystick uses 2 10 kOhm pots which are adjusted by moving the joystick. The joystick and development board can be purchased from [1]. The joystick is simplistic enough that Adafruit does not provide a datasheet.

From the Manufactorer: This mini-kit makes it easy to mount a PSP/Xbox-like thumb joystick to your project. The thumbstick is an analog joystick - more accurate and sensitive than just 'directional' joysticks - with a 'press in to select' button. Since it's analog, you'll need to analog reading pins on your microcontroller to determine X and Y. Having an extra digital input will let you read the switch.

Inputs and Outputs

The Adafruit joystick takes a supply voltage (Vs) of up to 5V. The analog outputs have a direct correlation to the resistance observed by the analog joystick. At the resting position, the resistance in both axis is at its middle resistance or 5k. At either extreme of the range of motion, there is either enough resistance for the analog inputs to register a 0 or so little resistance that the supply line to the analog input looks open.

Bone Usage

Because the ADXL335 has analog outputs, data can be read into the Bone via the analog input pins. The ADXL335 can be supplied either with the 1.8 V output on Pin 32 of P9, or with the standard 3.3 V supply.

Note: The maximum voltage for the Bone analog input is 1.8 V, so if the 3.3 V supply is chosen to power the ADXL335, a voltage divider must be used to reduce the output voltages to under 1.8 V. Two 10kOhm resistors have been used successfully for this purpose in the past.