Binder is an Android-specific interprocess communication mechanism, and remote method invocation system.
- That is, one Android process can call a routine in another Android process, using binder to indentify the method to invoke and pass the arguments between processes.
- note that Android does NOT use SysV IPC for interprocess communication
- A good overview of binder is in the presentation Inter-process method invocation in Android by Tetsuyuki Kobayashi
- the binder implementation is in the kernel source at: drivers/misc/binder.c, with include file: include/linux/binder.h
- http://www.open-binder.org/ - where it came from
Answers to questions
Q: Why does [Binder] need to be done in the kernel? Couldn't any of the current Linux IPC mechanisms be re-used to accomplish this?
A: Brian Swetland answers here:
I believe the two notable properties of the binder that are not present in existing IPC mechanisms in the kernel (that I'm aware of) are:
- avoiding copies by having the kernel copy from the writer into a ring buffer in the reader's address space directly (allocating space if necessary)
- managing the lifespan of proxied remoted userspace objects that can be shared and passed between processes (upon which the userspace binder library builds its remote reference counting model)
How it's used by Android
This is quoted from: https://lkml.org/lkml/2009/6/25/3, in it's entirety. (I hope that Daniel and Dianne are OK with this.)
2009/6/19 Daniel Walker <firstname.lastname@example.org> > Most of these questions related to the fact that I don't think an > interface like this just slips into the kernel as a driver. Since it's > IPC, it's totally generic, and it's not part of a standard (i.e. POSIX), > we need to have some better and more specific information about it (or > atleast I do). Hi, sorry I have been slow to respond. I can give a summary of how binder is used in the Android platform and the associated feature set. I won't try to address other options, especially D-Bus, because honestly I haven't been following it for the last 3 or so years so don't really know its current state of art. In the Android platform, the binder is used for nearly everything that happens across processes in the core platform. Some examples of this, illustrating key features are: - The window manager and clients talk with each other through Binder. When a client starts up, it does a binder IPC into the window manager to create a new binder connection dedicated to that client. This is a common use of the capability model of the binder, where secure connections are given to clients which they can use for communication with the system. - The window manager and lower-level surface compositor talk with each other through Binder. There is as simple binder-based API that is used to allocate a surface for a window. This takes advantage of the Binder's fd passing and object identity facilities to allow the surface compositor to allocate area in a shared heap it manages: the window manager makes this request on behalf of a client application, and then passes that binder object over to the client process (it will retrieve the associated fd and map it for each unique heap it receives) for it to draw directly into the associated surface memory. The binder's object identity rules (an object has a single identity as it travels across processes, no matter how many times it does so or where it goes) are very convenient for managing this. - Separate components, like the window manager or surface flinger, may be switched between running in the same process or different processes with no change to their code. For example, in the current android platform these two components run in the same process, but we also have had run them in other processes and would like to do so on higher-end systems where there is more memory. This is not strictly a feature of the kernel part of the binder, but the IPC semantics it provides greatly ease its implementation: dispatching transactions to thread pools, synchronous calls with recursion across processes, etc. - The activity (or really application/process) manager also uses the binder for launching and managing components in a process. For applications, it creates a simple binder object for use as a "token" for the application. It gives this token to both the application and the window manager, and the application gives its token to the window manager when it adds windows. Because the binder maintains object identity, this model is used extensively in the system for security: you can hand someone a token, and then can hand that token to others, and you can always check whenever you get a token exactly who it was originally given to without any way for clients to spoof it. So the activity manager can say to the window manager, "all of this token's windows should be hidden," and the window manager can absolutely identify which windows came from that application through the token the app supplied with them. - The fundamentals of Android's security are a combination of uid-based permissions and binder capabilities. Some capabilities are direct (I give you access to my interface that you can call on), some are indirect (I give you a binder object as a token that you can compare against other tokens you receive to validate who it is). For permissions, every incoming binder transaction has associated with it the uid of the initator, which is used in numerous places where we want to only allow specific uids to access specific features. For example, there are APIs on the window manager to inject high-level input events into the system, and the implementation of those methods checks the calling uid to see if it is an application that has been granted the permission to do this. - The binder natively supports one-way and two-way calls. Its two-way calls are used extensively by all of the system services for incoming IPCs for better multi-threading: they are dispatched directly from a thread pool and the services acquire specific locks as needed to protect their state (rather than serializing all calls through one thread). More traditional one-way/async calls are used for communicating back with applications (or really for any service to send commands to a higher-level part of the system). - Many of the system services of course want to clean up state they have associated with a client process. For example, if an application process goes away, all of its windows should be removed. This is made easy by the binder's "link to death" facility, which allows a process to get a callback when another process hosting a binder object goes away. For example, the window manager links to the death of a window's callback interface, and other services have clients send a binder object token just to be able to find out when its process dies. The driver provides this facility by telling a process about the death of any objects it is watching. - The Input Method Manager is probably one of the better representative examples of how the binder facilities are used in the system: it is a relatively small component, but makes extensive use of binder object identities, capabilities, death links, and other features to arbitrate between N applications and M IMEs securely interacting with each other in a controlled way. A taste of this can be seen in the "Security" section of http://developer.android.com/reference/android/view/inputmethod/InputMethodManager.html . One particular feature it relies on is allowing an application to hand it a binder object for an interface (here an InputConnection), which it can then send to an IME running in another process. That IME can now make direct calls on the InputConnection for just that application (it has been granted that capability) without having to go through the Input Method Manager intermediary process. One part of the binder protocol that is really nice but doesn't yet have a user space implementation is weak references. This allows a process to maintain knowledge of a remote object, without forcing it to stay around. At any point it can try to promote that to a strong reference (to actively call on the object), which will either succeed or fail based on whether the original object is still around or is not around because all of the strong references (either in-proc or remote) are gone. We never re-implemented the user space code for this because we didn't do weak references in the Java layer, but for native C and C++ code it is a very nice facility for managing object lifetimes. For a rough idea of the scope of the binder's use in Android, here is a list of the basic system services that are implemented on top of it: package manager, telephony manager, app widgets, audio services, search manager, location manager, notification manager, accessibility manager, connectivity manager, wifi manager, input method manager, clipboard, status bar, window manager, sensor service, alarm manager, content service, activity manager, power manager, surface compositor. > If for instance the main reason for Google using this interface is cause > a large number of android people once worked at Palm or BeOS, that's not > reason enough for it to go into the kernel. Or if this binder interface > really fits well with Java or C++ people and they just love it, that's > not really acceptable either.. It is true that a lot of the ideas of the binder came from previous work on BeOS and Palm's Cobalt. However, that is mostly inspiration: we started with the Open Binder code for very intial bringup, but entirely rewrote both the user space and driver code to address our needs for Android and to better fit with the Linux-centric design of the platform. I'm not sure what the relevance is of Java or C++ people liking it. Does this mean that the important thing is that C people love it and other languages don't matter? :) Anyway whether or not you "love" it I don't think is a matter of programming language but just design style, personal preference, and who knows what else. It has been extremely useful in our implementation of Android, as can be seen in just how much of the system sits on top of it, but that's all. Finally as far as someone else's comment of Open Binder being dead -- well it's an interesting situation. That particular code is no longer being developed, but basically the active development switched over to the fork/rewrite of it we have now in Android. You could maybe say that Open Binder was a research project, and Android is the shipping implementation. Though really, the main difference between them is that Android has a much simpler user-space implementation (because we didn't need the full features of Open Binder); there isn't any reason the full Open Binder environment couldn't be put back on top of the current binder. The binder shell is certainly a fun toy. :) See http://www.open-binder.org/docs/html/BinderShellTutorial.html for example. But a lot of the stuff there is just not hugely interesting for Linux/Android. -- Dianne Hackborn Android framework engineer email@example.com
- Originally a feature in BeOS, Binder was a central construct for encapsulating software interfaces. One of the architects behind this mechanism was Dianne Hackborn, who is now a key employee at Android/Google. For more history see this interview.
- The Linux version of Binder was originally derived from a project by PalmSource to implement a CORBA-like message-passing or method invocation system. Documentation on that system is at: http://www.angryredplanet.com/~hackbod/openbinder/docs/html/index.html