Difference between revisions of "ECE597 Project Interactive Pong"
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| Get the Beagle Board to recognize the webcam and perform basic functionalities from OpenCV (connect to camera, snapshot, etc.) | | Get the Beagle Board to recognize the webcam and perform basic functionalities from OpenCV (connect to camera, snapshot, etc.) | ||
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Revision as of 19:08, 13 May 2010
This project is part of the ECE597 32-bit Embedded Linux class at Rose-Hulman Institute of Technology in Terre Haute, IN.
Project Goal
The goal of this project is to implement a simple game of "Pong" on the Beagle Board that allows a user to play the game by gesturing with their hands rather than using a mouse or keyboard.
Team Members
Elliot Simon
Mitch Garvin
Matt Luke
Jian Li
Task List
Below is an estimated list of tasks to complete Task list will be updated as necessary
| Task | Status | Description |
|---|---|---|
| Pong on the Beagle Board | Not complete | Port a simple game of classic pong onto the Beagle Board with keyboard/mouse input |
| Webcam interface with the Beagle Board and OpenCV | Complete! | Get the Beagle Board to recognize the webcam and perform basic functionalities from OpenCV (connect to camera, snapshot, etc.) |
| Refactor Pong | Not complete | Refactor Pong to work with a different input (camera) |
| Track hands with camera and OpenCV | Not complete | Track user's hands using OpenCV library functions on the Beagle Board |
| Interface tracking camera with pong | Not complete | Join the tracking and game into one system such that users can play pong with their hands |