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Difference between revisions of "ITJ2005Detail 1-3"

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(Outline of this session)
(Writing custom gfx_driver for Direct FB)
 
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== Writing custom gfx_driver for [[Direct FB]] ==
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== Writing custom gfx_driver for [[DirectFB]] ==
 
=== - by Katsuya Matsubara(Renesas/iGel) ===
 
=== - by Katsuya Matsubara(Renesas/iGel) ===
 
=== Outline of this session ===
 
=== Outline of this session ===

Latest revision as of 21:52, 21 September 2007

Writing custom gfx_driver for DirectFB

- by Katsuya Matsubara(Renesas/iGel)

Outline of this session

  • For the people who are interested in the DirectFB, we will present how to prepare custom "gfxdriver" which enables the graphics drawing acceleration feature in each specific graphics chips.
  • In preveous Technical Session in San Jose (January 2005), we had such question from the attendee. Now along with this session we will prepare such technical notes.


In Japanese

  • DirectFB に興味をもっている人は結構多いのですが、実際に 特定のグラフィックスチップに内蔵された描画加速機構を有効にするようなカスタムの gfxdriver をどのように作ったらよいか、実際の ソースコードを引用しながら解説するものです。
  • 前回サンノゼのテクニカルセッション時にも質問がでましたが、世の中にこの内容を説明したドキュメントが存在しないのでこの機会に資料をまとめておくのが有効だろうという事になりました。

Presentation Material