Difference between revisions of "RPi Games"

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Coming soon....PyRacer (name may change...)
 
Coming soon....PyRacer (name may change...)
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[http://pi-finity.wikia.com/wiki/Pi-finity!_Wiki Pi-finity!] - a 3-D massively multi-player on-line role-playing game system currently under development that will be focused on teaching software development through problem solving in science, math, engineering, technology, economics, social systems, etc.  Players will be able to create 3-D worlds, populate them with models for characters, structures, props, scenes, etc., using open-source tools (e.g., Blender) and potentially in-game 3-D modelers.  The system will be open-source and very modular, allowing software developers and students to create alternative games and tools based on the fundamental 3-D data structures and inter-player coordination protocols used for the initial games.

Revision as of 17:59, 20 April 2012

Back to the Hub.


Community Pages:

Tutorials - a list of tutorials. Learn by doing.

Guides - a list of informative guides. Make something useful.

Projects - a list of community projects. Help others out.

Tasks - for advanced users to collaborate on software tasks.

Datasheets - a frambozenier.org documentation project.

Education - a place to share your group's project and find useful learning sites.

Community - links to the community elsewhere on the web.

Games - all kinds of computer games.

Types of Game

HTML5 - Games to play in a web browser.


Game Projects

Try making your own games:

Making games with Pygame


Coming soon....PyRacer (name may change...)


Pi-finity! - a 3-D massively multi-player on-line role-playing game system currently under development that will be focused on teaching software development through problem solving in science, math, engineering, technology, economics, social systems, etc. Players will be able to create 3-D worlds, populate them with models for characters, structures, props, scenes, etc., using open-source tools (e.g., Blender) and potentially in-game 3-D modelers. The system will be open-source and very modular, allowing software developers and students to create alternative games and tools based on the fundamental 3-D data structures and inter-player coordination protocols used for the initial games.