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Difference between revisions of "Talk:BeagleBone Community"

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* This page needs quite a lot of love.  I'll try to improve it as I make progress with my BeagleBone. [[User:Morgaine|Morgaine]] 19:28, 27 May 2012 (UTC)
 
* This page needs quite a lot of love.  I'll try to improve it as I make progress with my BeagleBone. [[User:Morgaine|Morgaine]] 19:28, 27 May 2012 (UTC)
 
* Improved description, linked main keywords, added specifications section, rationalized references, added community links.  Seems a bit more focused now, and a lot more informative, but much to fill out still.  [[User:Morgaine|Morgaine]] 22:08, 27 May 2012 (UTC)
 
* Improved description, linked main keywords, added specifications section, rationalized references, added community links.  Seems a bit more focused now, and a lot more informative, but much to fill out still.  [[User:Morgaine|Morgaine]] 22:08, 27 May 2012 (UTC)
 +
* I'm not really sure what to do about the skeleton section '''"Development environments"'''.  It doesn't really make much sense, because development details tend to be highly dependent on the languages used.  Also, any development environment which is generic and/or portable like Eclipse doesn't need a special section for BeagleBone.  The only BeagleBone-specific development issue that comes to mind is about how to connect OpenOCD to JTAG, so a general section like this is of limited value I think.  I may remove the section entirely and just add a special language-dependent one for BoneScript, and maybe one for setting up JTAG debugging. [[User:Morgaine|Morgaine]] 09:35, 29 May 2012 (UTC)

Revision as of 09:35, 29 May 2012

  • This page needs quite a lot of love. I'll try to improve it as I make progress with my BeagleBone. Morgaine 19:28, 27 May 2012 (UTC)
  • Improved description, linked main keywords, added specifications section, rationalized references, added community links. Seems a bit more focused now, and a lot more informative, but much to fill out still. Morgaine 22:08, 27 May 2012 (UTC)
  • I'm not really sure what to do about the skeleton section "Development environments". It doesn't really make much sense, because development details tend to be highly dependent on the languages used. Also, any development environment which is generic and/or portable like Eclipse doesn't need a special section for BeagleBone. The only BeagleBone-specific development issue that comes to mind is about how to connect OpenOCD to JTAG, so a general section like this is of limited value I think. I may remove the section entirely and just add a special language-dependent one for BoneScript, and maybe one for setting up JTAG debugging. Morgaine 09:35, 29 May 2012 (UTC)