Talk:BeagleBone Community

Revision as of 14:02, 30 May 2012 by Morgaine (Talk | contribs)

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  • This page needs quite a lot of love. I'll try to improve it as I make progress with my BeagleBone. Morgaine 19:28, 27 May 2012 (UTC)
  • Improved description, linked main keywords, added specifications section, rationalized references, added community links. Seems a bit more focused now, and a lot more informative, but much to fill out still. Morgaine 22:08, 27 May 2012 (UTC)
  • I'm not really sure what to do about the skeleton section "Development environments". It doesn't really make much sense, because development details tend to be highly dependent on the languages used. Also, any development environment which is generic and/or portable like Eclipse doesn't need a special section for BeagleBone. The only BeagleBone-specific development issue that comes to mind is about how to connect OpenOCD to JTAG, so a general section like this is of limited value I think. I may remove the section entirely and just add a special language-dependent one for BoneScript, and maybe one for setting up JTAG debugging. Morgaine 09:35, 29 May 2012 (UTC)
  • OK, I bit the bullet and did what I suggested above: we now have a new section on "Software Development", plus BeagleBone-specific subsections on "Cloud9 IDE and Bonescript" and "BeagleBone JTAG Debugging". This'll be much more on topic for this board I think. Morgaine 10:14, 29 May 2012 (UTC)
  • The page is looking quite tidy and informative now. I may give the work a rest soon --- perhaps others are waiting for me to slack off before they start expanding it further. :P Morgaine 21:02, 30 May 2012 (UTC)