Kernel Debugging Tips
Here are some miscellaneous tips for debugging a kernel:
- 1 Using printks
- 2 Using kernel symbols
- 3 Using a kernel debugger
- 4 Debugging early boot problems
- 5 Triggering a kernel event
- 6 Interpreting an Oops message
- 7 Compilation tricks for the kernel
To add your own debug message to the kernel, you can place a "printk()" in the kernel code.
See Debugging by printing -> Usage for more details.
Each kernel message can be pre-pended with a tag indicating the importance of the message.
See Debugging by printing -> Log_Levels for more details.
Adding timing information
Sometimes, it is useful to add timing information to the printk values, so you can see when a particular event occurred. The kernel includes an feature for doing this called printk times.
See the help for CONFIG_PRINTK_TIMES in the file lib/Kconfig.debug for more information on this feature. This option is found on the "Kernel Hacking" menu when configuring the kernel.
The timestamps which are inserted into the printk output consist of seconds and microseconds, as absolute values from the start of machine operation (or from the start of kernel timekeeping).
There is also tool in the kernel source which will convert the timestamp values to relative values (so you can see the interval between events). This tools is called show_delta and is located in the kernel 'scripts' directory.
See Printk Times for more information.
Viewing log messages
The klogd program will extract messages from the kernel log buffer, and send them to the system log (which winds up in /var/log/messages on most systems). This command runs in the background on most desktop or server systems, and continually transfers messages from the kernel log buffer to the system log.
You can view the contents of the log buffer directly, using the dmesg command. Note that by default dmesg displays the messages from the buffer, but does not remove them. So this command can be run multiple times to view the kernel printk messages. See the dmesg man page for more things you can do with this tool.
Controlling console output
In order to have the kernel boot be less "noisy", or in order to boot more quickly, it is sometimes useful to control the amount of messages displayed to the console during boot. You can do this by setting the kernel log level at boot time via a kernel command line option. See the "loglevel=" argument in Documentation/kernel-parameters.txt.
You can turn off all messages using the kernel command line option "quiet". See Disable Console for information on how much time this can save at boot up.
Note that even if the log level is changed, or "quiet" is used, although the printk messages are not print to console, they are still entered into the log buffer, and they can still be extracted and displayed later using the dmesg command.
Changing the size of the printk buffer
Using kernel symbols
Using a kernel debugger
You can use the in-kernel debugger: KDB
You can use the in-kernel remote debugger: Kgdb
Also, you can use QEMU and gdb (and a high-level IDE like eclipse).
See Debugging the Linux kernel using Eclipse/CDT and Qemu for a great article on using Eclipse (with the CDT plugin) to debug the Linux kernel.
Debugging early boot problems
Triggering a kernel event
Overloading the sync system call
Sometimes, it is nice to trigger an event to happen in the kernel from user space. Instead of creating infrastructure to handle a /proc event, an ioctl() or making a new syscall, it can be quick and easy to just overload an existing function. One function not used very often is sync. (I have found that the sync system call is not normally called by user space programs (or during standard linux booting).
It is quite easy to put a hook to your own kernel program in the sys_sync() routine (located in fs/sync.c) and cause it to execute by issuing 'sync' from the shell command line. This is handy as a temporary mechanism to test things that you have put in the kernel.
Interpreting an Oops message
When the kernel encounters an internal fault, it will print an Oops message. Here are some tips on using the Oops message to find the source of the problem.
Compilation tricks for the kernel
Sometimes, you want to modify how the compiler builds an individual kernel file. The following are tips for doing tasks related to this.
Build an individual file
You can build an individual output object file, with:
This will build JUST fs/buffer.o (if it needs rebuilding) and not the entire kernel. To force it to need re-building, use 'touch' on the associated source file:
Create the preprocessed file for an individual source file
Using the same technique, you can create the preprocessed file for a C source file. This is useful if you're having trouble tracking down macro expansion or where defines/prototypes are coming from exactly.
Create the assembly file for an individual source file
Using the same technique, you can create the assembly file for a C source file. This is useful to get an idea what actual machine instructions are generated from the C source code.
Another way to get the raw assembly, is to dump the object file using 'objdump'
objdump -d fs/buffer.o > fs/buffer.disassem
This will produce a disassembly of the object file, which should show how the assembly was translated into machine instructions.
If the object has been compiled with debug symbols (using '-g'), then you might get more information using the '-S' option with objdump:
objdump -S -d fs/buffer.o >fs/buffer.disassem
You can also request that the toolchain show mixed source and assembly, by passing extra flags:
make EXTRA_CFLAGS="-g -Wa,-a,-ad -fverbose-asm" fs/buffer.o >fs/buffer.mixed
Alter the flags for a compilation
Sometimes, you need to alter the compilation flags for an individual file. There are two ways to do this. One is to add the extra flags on the make command line:
make EXTRA_CFLAGS="-g -finstrument-functions" fs/buffer.o
This will work if the flags can be appended to the regular set of C flags used for compiling the object.
However, if you need to do something more complicated, like removing or modifying flags, then you can build your own command line by hand. To do this, it is easiest to have 'make' produce the default compilation command (which will be several lines long), then copy, paste and edit it, to run on the command line directly. To see the exact compile commands used to compile a particular object, use the V=1 option with the kernel build system:
make V=1 fs/buffer.o
For me, this produced something like this:
mipsel-linux-gcc -Wp,-MD,fs/.buffer.o.d -nostdinc -isystem /home/usr/local/mipsel-linux-glibc/bin/../lib/gcc/mipsisa32el-linux/3.4.3/include -D__KERNEL__ -Iinclude -Iinclude2 -I/home/tbird/work/linux/include -I/home/tbird/work/linux/fs -Ifs -Wall -Wstrict-prototypes -Wno-trigraphs -fno-strict-aliasing -fno-common -ffreestanding -O2 -fomit-frame-pointer -g -I/home/tbird/work/linux/ -I /home/tbird/work/linux/include/asm/gcc -G 0 -mno-abicalls -fno-pic -pipe -finline-limit=100000 -mabi=32 -march=mips32r2 -Wa,-32 -Wa,-march=mips32r2 -Wa,-mips32r2 -Wa,--trap -I/home/tbird/work/linux/include/asm-mips/ati -Iinclude/asm-mips/ati -I/home/tbird/work/linux/include/asm-mips/mach-generic -Iinclude/asm-mips/mach-generic -Wdeclaration-after-statement -DKBUILD_BASENAME=buffer -DKBUILD_MODNAME=buffer -c -o fs/buffer.o /home/tbird/work/linux/fs/buffer.c