ECE497 Project BattleShip

Team members: Dustin D. Kline, Douglas T. Wise, Sara C. Harvey-Browne

Grading Template
0 = Missing, 5=OK, 10=Wow!

 00 Executive Summary 00 Installation Instructions 00 User Instructions 00 Highlights 00 Theory of Operation 00 Work Breakdown 00 Future Work 00 Conclusions 00 Demo 00 Late Comments: I'm looking forward to seeing this.

Score: 10/100

(Inline Comment)

Executive Summary
The purpose of this project is to establish a wireless connection between two BeagleBones that will run a game of BattleShip. We will be using pygame to "play" the game and use rotary encoders or push buttons through the BeagleBone ports. The encoders or buttons will allow the user to move their location on the board to first place ships in the directions of up, down, left, and right, and then move their location to shoot ships of their opponent.

Status of Functioning Portions: Networking is tested and working, but not integrated. Ship placement, board display/update (show is a ship has been hit), and cursor is working.

Status of Non-Functioning Portions: Needs to check for ship collision in ship placement. Networking needs integrated and two-player functionality needs implemented. Displaying blank opponent board for gameplay needs to be done.

End with a two sentence conclusion.

The sentence count is approximate and only to give an idea of the expected length.

Packaging
If you have hardware, consider Small Build, Big Execuition for ideas on the final packaging.

Installation Instructions
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 * Github Path: https://github.com/klinedd/BattleShip
 * Additional Packages: simplejson
 * Extra Hardware: rotary encoders, push buttons

User Instructions
Once everything is installed, how do you use the program? Give details here, so if you have a long user manual, link to it here.

Highlights
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Include a YouTube demo.

Theory of Operation
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Work Breakdown
List the major tasks in your project and who did what.

Also list here what doesn't work yet and when you think it will be finished and who is finishing it.

Future Work
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Conclusions
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