EBC Project Ideas

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We have both mini projects and projects in ECE497.

Mini projects involved finding something interested in the Beagle world and installing it to your beagle and demoing it to the class. You would also create a wiki page documenting what you did to get it installed. Often you may find multiple efforts do to something, for example there are a few efforts to port Android on the Beagle. Your task is to figure out which one should be used. Generally mini projects won't require you to write new code; however they are the background work that may lead to a full project. You should do a couple mini projects for the class. Generally they are done alone, but working in pairs is OK. These will be about 1/3 of your grade and should be done in the first 5 weeks or so.

Only one full project is done for the class and it's done with a team of 3 or 4. These projects can take a mini project (or a whole new idea) and add to it. The goal is to have your work contribute to the open source world. Any code is generated will be kept on github and a bitbake receipt will be created to automatically download and create the object files.

What follows are

Places to look for project ideas
Feel free to add your own suggestions.
Mini Project ideas
Add your own suggestions, and do some of them. Mark the ones you've done.
Full Project ideas

Sources for Project Ideas

Here are some links where you'll find ideas for your project.

Mini Project Ideas

Suggestor Implementor Description Link
Mark A. Yoder Douglas Selby Get TI' embedded speech recognizer installed and demo the examples. TI Embedded Speech Recognizer
Mark A. Yoder Demo last year's TI speech project. I have a microphone amplifier and mike you can use. ECE597 Project pyWikiReader
Mark A. Yoder Stephen Mayhew Find who is doing what with Kinect on the Beagle and install and run it. [1]
Mark A. Yoder I have several Sony PlayStation Eye web cams and I have examples of how to pull video from them via V4L2 (ECE497 DaVinci Workshop Labs). The Eye also has a 4 microphone array. I don't know how to get audio from it. Figure out how. This may expand to a full project if there is no solution out there. [2]
Mark A. Yoder Find some examples of how to use cmem. CMEM is an API and library for managing one or more blocks of physically contiguous memory. It also provides address translation services (e.g. virtual to physical translation) and user-mode cache management APIs. It's used for managing the shared memory between the ARM and the DSP on the processor. I've been unable to find examples of how to use it. CMEM Overview
Mike Lester Connect to your beagleboard using ethernet over USB. This allows your beagleboard to share the host computer's internet connection and allow you to connect via VNC/ssh without the need for an external router/switch. This should make development much easier. [3]
Brian Hulette Experiment with audio synthesis and/or sampling/processing. You could either synthesize and play a few tones to generate a song, or have the Beagle sample an audio signal then process and output it to create a sort of effects pedal.
David McGinnis David McGinnis Look into connecting the beagleboard to a phone or headphones using bluetooth. This could involve either outputting audio and taking in audio from a bluetooth headset, allowing you to have audio I/O with the beagleboard, or could involve connecting with phones automatically as they come into range of the beagleboard, allowing for an automatic attendence registration system, among other things.
David Bliss David Bliss Get a video stream from a PS Eye, and identify the relevant device files. http://en.wikipedia.org/wiki/PlayStation_Eye#cite_note-Linux_support-32
William Gerth William Gerth Explore the possibility of implementing OpenAOS on the Beagle, to make a portable media player and etc. http://www.openaos.org/
Joel Carlson Lacking a serial port and don't have a USB-serial converter? Why not find a way to make the BeagleBoard boot over a USB console connection? BeagleBoard XM U-boot without Serial
Joel Carlson Joel Carlson Depending on what one is working on, it might be useful to mount the BeagleBoard root filesystem over NFS. The link to the right does that using a USB-Ethernet connection, but one that just runs over an Ethernet cable would be nice. Mount BeagleBoard Root Filesystem over NFS via USB
Lei Liu Lei Liu Build communication with FPGA via USB port.
Aaron Bamberger Aaron Bamberger Play around with the BeagleBoard's various SPI and I2C ports, and get it to talk to some simple SPI and I2C peripherals, such as a 7-Segment display driver or small LCD panel
Jay Dial Jay Dial Look into the parallel computing possibilities of the BeagleBoard. See how difficult it would be to get two BeagleBoards to communicate properly for parallel computing. How to make a BeagleBoard Elastic R Beowulf Cluster
Randy Billingsley Randy Billingsley Configure wlan on the beagle board using a wireless usb adapter
Mike Fuson Get XBMC working on the beagle. XBMC wiki page
Sam Allen Port Android to beagle It's done. Check out this.
Mark A. Yoder Change the splash screen to a Rose logo when the Beagle starts up How to Change Angstrom Boot logo in beagleboard

Full Projects


Edit this page to add projects you would like to do. If you aren't in the class, add ideas you would like to see done by class members.

Team Members Project Title Description
Mark A. Yoder TI Embedded Speech Recognizer Port TI's fixed-point speech recognizer to the DSP. It currently runs on the ARM.
Mark A. Yoder Kinect Here and here are some interesting things people are doing with Kinects. Maybe we could port it to the Beagle.
Mark A. Yoder Google PowerMeter Google has a project to view and manage home electricity usage. This project would involve designing the hardware to measure the power usage and the Beagle software in interface with it. The Beagle would talk to the local home network via a wireless link and the home owner would configure the Beagle via a web page served on the Beagle.
Mike Lester Accelerometer-based auto-leveled projection Several projects have been started to add accelerometer support to the BeagleBoard. This project would involve getting an accelerometer installed and working, perhaps using a trainer board, as well the TI Pico Projector. The orientation data from the accelerometer would be used to rotate, skew, keystone the projected image in order to keep it level and normalized.
Aaron Bamberger Kinect Based 3d Scanner Build some sort of motorized gantry that allows the Kinect to be rotated around (and possibly from top to bottom) of an arbitrary object. The motors would be controlled using the BeagleBoard's I2C or SPI interfaces. Use libfreenect to capture depth information from every side of the object as the Kinect rotates around the object. Use this data and OpenGL to build a 3d model of the scanned object


Team Members Project Title Description
Yannick Polius pyWikiReader This project is mostly software, with the hardware element being the use of the dsp. The idea is to tie together three technologies: speech recognition, speech synthesis, and internet access in order to create an interface capable of orating information to the user based on a vocal command. The implementation I have in mind is to use the Pocket Sphinx speech recognition engine to first understand what the user wants through speech, such as "Rose-Hulman". Once the speech is translated, the software can execute a Wikipedia search to pull said item's page. Most of the important info is contained within the introductory paragraph, so the software will take only that chunk and feed it into the Flite speech synthesis engine. The end result is a simple machine with "mother box" like usability, that is, no interaction besides what is natural to the user (speaking) should be necessary to retrieve the information.
Paul Morrison
Steven Stark
3D Chess with Networking This project would simulate a hand-held chess game, and the game would allow two player games using two beagleboards over a network connection. The graphics would use the beagle's PowerVR SGX for hardware accelerated graphics by using OpenGL. In addition to 3D graphics and networking, a third portion of the project would be to optimize the boot time because a chess computer should start up quickly.
Tom Most
David Baty
Mark Jacobson
Sumo Robot The goal of this project is to create a robot capable of competing in the 3.0 kg weight class of a sumo competition (an example). This would have minor hardware and electronics elements, but would focus on communication with sensors using the BeagleBoard and the Linux kernel. At minimum, this involves sensors to detect the edge of the ring and the opposing robot. This would likely be implemented using Sharp IR rangefinders, a ultrasonic rangefinders, and ideally a camera. Sumo rules.
Brian Embry
Jessica Lipscomb
Paul Banister
ECE597 Network based MP3 player Network based mp3 player. The Beagle will be programmed using a custom, protocol for transferring files from a network based server (x86 pc) to a Beagle. Speakers will be attached to the Beagle, where the file will be played back. Possible extensions are a LCD for displaying id3 tag information, and buttons for user interaction (next track, previous track, etc.) on the GPIO interface.
Chris Routh
J. Cody Collins
Greg Jackson Keqiong Xin
ECE597: Auto HUD Use the beagle board to run image recognition on a camera feed located inside a car, and then signaling to the driver via a pico projector various objects of interest.
Adam Jesionowski
Qiang Jiang
Adding Sense to Beagle (See BeagleBoard/GSoC/Ideas) Sensory aware applications are becoming more mainstream with the release of the Apple iPhone. This project would combine both HW and SW to add sensory awareness to beagle. First, additional modules such as GPS, 3-axis accelerometers, Gyroscopes, Temperature Sensors, Humidity Sensors, Pressure Sensors, etc, would be added to beagle to compliment the microphone input in order to allow sensing of the real world environment. Then SW APIs would need to be layered on top to allow easy access to the sensory data for use by applications.
Mitch Garvin
Matt Luke
Elliot Simon
Jian Li
Interactive Pong Run classic pong, projecting the screen and using a camera to track user's hands for input.