ECE434 Project Pet Monitor
Embedded Linux Class by Mark A. Yoder
Team members: Mark A. Yoder
I'm using the following template to grade. Each slot is 10 points. 0 = Missing, 5=OK, 10=Wow!
09 Executive Summary 09 Packaging 09 Installation Instructions 09 User Instructions 09 Highlights 09 Theory of Operation 09 Work Breakdown 09 Future Work/Conclusions 09 Hackster.io 09 Demo/Poster 00 Late Comments: Have a good day. Score: 90/100
My project is a device that allows you to monitor a pet at home through a website. It has various ways to interact with your pet. The first is a camera which when turned on displays the video feed from a USB camera attached to the Bone. The second is a speaker which has two functionalities: play song and play frequency. This allows you to get the attention of your pet. The pet monitor also tracks data that is useful for pet owners. This includes temperature, last time your pet was fed, and last time your pet was let outside. All of these features make this device a great way to observe and interact with pets at home while away.
There is not much hardware for this project. There are three devices that need to be connected to the Beagle Bone: the camera, the speaker, and the TMP101 sensor. The speaker input port connects to P9_14. The TMP101 sensor connects P9_21 for SCL and P9_22 for SDA. The camera is a PlayStation 3 Eye which is USB camera, so it connects to the USB port on the Beagle Bone. For more information on the camera visit: https://en.wikipedia.org/wiki/PlayStation_Eye.
Pet Monitor project git page: https://github.com/rogers3/ECE434/tree/master/petMonitor
Installing the project:
1. First clone the git repository to your beagle bone and then enter said directory:
bone$ git clone https://github.com/rogers3/ECE434/tree/master/petMonitor bone$ cd petMonitor
2. Next, add an authentication token for ngrok. To do this, first create a ngrok account by visiting https://ngrok.com/ and clicking sign up. After the account is created, a authentication token should be available. Open setup.sh and replace 'ENTER_YOUR_TOKEN_HERE' in line 8 with your authentication token.
3. Finally, install all necessary libraries. For your convenience, a install.sh file was created. To execute it run:
bone$ sudo ./install.sh
After this the Pet Monitor is ready to go. See the User Instruction section on how to start and use the program.
Once everything is installed, the program can be ran by executing the following commands:
bone$ sudo ./setup.sh bone$ sudo ./httpMonitor.py
Once the application is running, open yourLocalHost:434 in a web browser to view the monitor. The variable yourLocalHost should be the same IP address used to open cloud9. For me, this number is 192.168.7.2. So, to open the Pet Monitor I enter 192.168.7.2:434 into a web browser. If desired, the pet monitor can be made available on non-local hosts as well. This is done by first configuring ngrok (see Installation Instructions) and then in a new terminal entering:
bone$ ./ngrok http 434
Note: If using ngrok there will be two terminals connected to the Bone at once. One is running httpmoniter.py and the other is running ngrok.
In the terminal running ngrok, a screen will appear with a public browser that can be used to view the pet monitor from anywhere. One issue with this is that each time ngrok is ran, a new url for the public browser is generated. This should not be an issue if the pet monitor is not restarted often. However, if this is an issue it is possible to use the same url each time the pet monitor is ran. It costs $60/year for the subscription to ngrok that allows this. For more information visit https://ngrok.com/pricing.
On the website, there are many buttons that control the pet monitor. A table is included below describing their functionality:
|Camera||Toggles the camera. When turned on, the website will pause for a few seconds while the video is loading and then display the stream and change the button to its on state. When turned off, the stream should disappear will little or no delay and the button will return to its off state.|
|Speaker at frequency||When turned on, the speaker will play a particular frequency and change the button to its on state. The value of this frequency can be chosen by entering the desired frequency in the text box directly to the right of the words "Speaker at frequency." When turned off the speaker will stop making sound and the button will return to its off state.|
|Song||When play is pressed, the song Old McDonald plays on the speaker and the button changes to pause. If pause is pressed before the song is over, the song will stop playing and the button will change back to play. Otherwise, once the song is over and the page is refreshed the button will be in its play state.|
|Let out||This button is animated and when pressed it resets the time since last let out. It should be pressed whenever the pet is let out.|
|Feed||This button is animated and when pressed it resets the time since last meal. It should be pressed whenever the pet is fed.|
|Refresh||This button is animated and when pressed it refreshes the page. This refreshes the data section as well as the status of the song button. It has the same functionality as pressing refresh in the upper left of the web browser.|
This project has many cool features including:
- Visually appealing HTML/CSS website
- Animated HTML/CSS buttons
- Speaker that can play a melody (Old McDonald)
- Speaker that can produce a frequency given by the input attribute on the HTML/CSS
- Camera that can be started/killed directly from the website
- TMP101 sensors that update the temperature displayed when the page is refreshed
- Data for time since let out and time since fed that are updated when the page is refreshed
Include a YouTube demo the audio description.
Theory of Operation
When the program httpMonitor.py is ran, Flask starts a web browser at yourLocalIp:434. When a button is pressed on the website, it redirects the website to a new address. For example when the camera button is pressed, the url redirects to yourLocalIP:434/camera/toggle. When this location is reached a portion of the python code runs. This code determines which button is pressed and then executes the appropriate function. Most function are relatively simple only changing variables or interacting with i2c/pwm. However, both the camera and the song buttons have function that require threading. This means these functions and the main program are run simultaneously. This allows the program to continue running (refresh the page) while they execute (stream video/play Old McDonald). Once functions finish they redirect the url back to '\' which looks like yourLocalIP:434. When the code reaches this url it runs a new section of python code which updates the information in the HTML/CSS. This is when the user sees change which is why the user never sees the url change. It also explains some delays in buttons changing. For instance, when the camera button is pushed a thread is created to run motion. The main code then waits four seconds and then redirects to '/' (updating the page). This four seconds allows the video stream to load so that a stream appears when the refresh occurs.
- Created Flask page
- Used Motion to stream from camera
- Added the ability to start and stop the camera stream using animated button from website
- Adjusted the size of the displayed camera stream on the website
- Added a speaker that can play a song as well as at a specified frequency
- Developed an interface to the speaker on the website- this includes two animated buttons and one user input
- Attached TMP101 sensor that updates the temperature displayed on the website upon any refresh
- Included time since last meal and time since let out displays that can be updated upon corresponding button press
- Added refresh button with animation
- Edited website so that it is visually appealing
- Figured out how to use ngrok to publicly stream the Pet Monitor website
If I had more time to work on this project, I would use SSH tunneling or ngrok to broadcast the pet monitor onto non-local hosts. This would allow access to the website while not being directly connected to the Beagle Bone. At the moment, it is possible to stream using ngrok, but a different website is used each time the program is ran. This is inconvenient and can be improved upon. If I had time to add this feature, I would also want to add a security feature. This would protect the camera feed of your home from being publicly accessible.
Another potential improvement is to use Blynk to create a web app that works in parallel with current website. In the beginning stages of the project I was able to stream from the camera to a Blynk app on my phone. However, the quality was horrible so I switched to making a website. If the quality issues could be resolved, a user could access the pet monitor from both a web browser and an app on their phone.
Aside from these two, smaller features could be added to the project as well. For example, more songs could be added to the play song feature or an alarm could go off if time since last fed is greater then a certain threshold.
This project has has taught me a lot. This is my first time using HTML/CSS to make more then simple labels or buttons. I think the website ended up looking better then I expected especially since I did not use a template. I also learned about threading which is practical knowledge. I was able to successfully use threading twice during this project
An idea for a spin off this project would be to create a pet trainer. This would be a program that buzzes whenever a pet enters a certain area. The application I used to stream video also tracks motion. So, this could be used to detect when there is movement in a specified area. When there is motion a buzzer is triggered. This would be useful to train dogs to stay away from food, valuable, or other items.
Embedded Linux Class by Mark A. Yoder