Difference between revisions of "ECE497 Project: Kinect Project"

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(Installation Instructions)
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* Github links: http://github.com/wangg/ECE497
* Github links: http://github.com/wangg/ECE497
* Omek Beckon SDK Development tools
* Omek Beckon SDK Development tools
'''Burn the Image Package and Boot the System'''
The detailed instruction is shown in page7 of developer's guide from omek.
When I tried to run mkcard.sh to create new partitions, I got some errors.
One of the error is the shell script is asumming that first partition of device "mmc" is "mmc1" but it's "mmcp1" in my Ubuntu. I changed the shell script to fix this but still got some errors about the partition specs.
Finally I found a tricky way to use the shell script directly. If I use a external USB card reader to read and write the microsd card, everything just works perfectly. I think maybe the author of shell script had a different verison of Linux or only tested the script on descktop with external card reader.
'''Run the Sample Demos'''
After burning the microsd card sucessfully, we can boot from this card and see a simplified Angstrom without GUI. All demos ran almost as expected but,
1.the program froze sometimes. It even happened sometimes when we were just typing some command. We think maybe it's because of the speed of microsd card. We will get a faster card and have a try.
2.the tracking for legs doesn't work very well, we think maybe it's because we didn't have enough space for the kinect.(We you played kinect game in xbox, it will tell you a large space is required for tracking).
== User Instructions ==
== User Instructions ==

Revision as of 10:43, 13 February 2012

Team members: Yifei Li, Guanqun Wang


Our goal is to implant a specific game application into Beagleboard and using Microsoft's Kinect to play with it. We would firstly make the Kinect recognizable to the Beagleboard. And then try to adapt the application to the Beagleboard. We haven't decided which game to play with, because the performance may be greatly influenced by what kind of operating system we want to use, or the size of this game. So the second part would be to test what is the best option for us. Finally, we would try everything to make it work.

Executive Summary

Installation Instructions

User Instructions


Theory of Operation

Work Breakdown

1. Installed the Beckon SDK Development tools on both Linux PC host and BeagleBoard; Successfully tested the sample code and discussed the interface functions. ---completed on February 5th by Yifei Li and Guanqun Wang