Difference between revisions of "ECE497 Project: Kinect Project"
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* Github links: http://github.com/wangg/ECE497 | * Github links: http://github.com/wangg/ECE497 | ||
* Omek Beckon SDK Development tools | * Omek Beckon SDK Development tools | ||
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== User Instructions == | == User Instructions == |
Revision as of 10:43, 13 February 2012
Team members: Yifei Li, Guanqun Wang
Contents
Objectives
Our goal is to implant a specific game application into Beagleboard and using Microsoft's Kinect to play with it. We would firstly make the Kinect recognizable to the Beagleboard. And then try to adapt the application to the Beagleboard. We haven't decided which game to play with, because the performance may be greatly influenced by what kind of operating system we want to use, or the size of this game. So the second part would be to test what is the best option for us. Finally, we would try everything to make it work.
Executive Summary
Installation Instructions
- Github links: http://github.com/wangg/ECE497
- Omek Beckon SDK Development tools
User Instructions
Highlights
Theory of Operation
Work Breakdown
1. Installed the Beckon SDK Development tools on both Linux PC host and BeagleBoard; Successfully tested the sample code and discussed the interface functions. ---completed on February 5th by Yifei Li and Guanqun Wang