Difference between revisions of "Graphics Presentations"

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(DirectFB Internals - Things You Need to Know to Write Your DirectFB gfxdrive [ELC 2008])
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* [https://elinux.org/images/7/75/ELC_2006_-GraphicsSubsystemInAnEmbeddedWorld.pdf PDF] | [https://bootlin.com/pub/video/2006/elc/elc2006-denis-kropp-directfb-uhapi.ogg VIDEO]
 
* [https://elinux.org/images/7/75/ELC_2006_-GraphicsSubsystemInAnEmbeddedWorld.pdf PDF] | [https://bootlin.com/pub/video/2006/elc/elc2006-denis-kropp-directfb-uhapi.ogg VIDEO]
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='''EFL''' =
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==  EFL's New Vector Graphics API For Designing User Interfaces [ELC 2015] ==
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'''Presenter: '''Cedric Bail, Samsung <br >
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'''Summary:'''
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This presentation gives information about EFL, Vector graphics for <br>
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user interface and about designing a modern rendering pipeline for <br>
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vector graphics.<br>
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* [https://elinux.org/images/a/a1/ELCE-2015-EFL-Cedric-Bail.pdf PDF]
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== EasyUI: No Nonsense Mobile Application Development with EFL [ELC 2013] ==
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'''Presenter: '''Leandro Pereira, ProFUSION Embedded System <br>
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'''Summary:'''
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This presentation provides information about EasyUI and EasyUI usage <br>
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in mobile devices such as tablets and phones. <br>
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 +
* [https://elinux.org/index.php?title=Special:Upload&wpDestFile=Elc2013_Pereira.pdf PDF] | [https://youtu.be/3o_YHiIPSko VIDEO]
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== Rich GUI without pain [ELCE 2008] ==
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'''Presenter: '''Gustavo Sverzut Barbieri <br>
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'''Summary:'''
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This presentation talks about efl - enlightenment foundation libraries, <br>
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guarana and demos & eye candy.
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* [https://elinux.org/images/1/13/Rich_GUI_without_pain.pdf PDF] | [https://bootlin.com/pub/video/2008/elce/elce2008-bordug-device-trees.ogv VIDEO]
  
 
='''Others''' =
 
='''Others''' =

Revision as of 19:34, 29 October 2020

OpenGL

Open Source Graphics 101: Getting Started [ELCE 2019]

Presenter: Boris Brezillon, Collabora
Summary: This talk gives a rough overview of some basic concepts (GPU pipeline stages,
shaders, ...), how they are exposed to users (APIs like OpenGL, Vulkan or DirectX)
and provides some extra details about the standard open-source stack providing those APIs (Mesa).

Mesa 3D in an Embedded Context [ELC 2017]

Presenter: Mark Janes, Intel
Summary: This presentation demonstrates Mesa performance tools
available for tuning an OpenGL workload on an embedded device.

What Can Vulkan do for You? [ELC 2017]

Presenter: Jason Ekstrand, Intel
Summary: This presentation provides information embedded graphics
development and multithreaded rendering.

Enlightenment Foundation Libraries - Case Studies of Optimizing for Wearable Devices [ELC 2017]

Presenter: Cedric Bail, Samsung Open Source Group
Summary: This presentation provides information about graphics rendering,
technics use for software and OpenGL rendering.

Introduction to Skia: A Modern 2D Graphics Library [ELCE 2014]

Presenter: Eduardo Lima, Igalia
Summary: This presentation talks about 2D graphics library Skia and
it's use cases.

DigitalFB

DirectFB Internals - Things You Need to Know to Write Your DirectFB gfxdrive [ELC 2008]

Presenter: Takanari Hayama
Summary: This presentation talks about DirectFB, it's architecture and
modules. This also explains how to write gfxdriver.

Choosing embedded graphical libraries [ELCE 2008]

Presenter: Thomas Petazzoni
Summary: This talk in the result of an investigation of the most
popular graphical libraries, and describe them in terms
of functionality, size, popularity, and ability to combine
with other components, etc.

How DirectFB Adopted Market Specific Requirements [ELC 2007]

Presenter: Takanari Hayama
Summary: This presentation talks about DirectFB, requirements to
support Digital TV platform and approaches to meet those
requirements.

FancyPants – An Advanced 2D Graphics System for CE Linux [ELC 2007]

Presenter: Robi Karp
Summary: These slides give information about FancyPants, it's high level
architecture and it's features.

Writing DirectFB gfxdriver For Your Embedded System [ELCE 2007]

Presenter: Takanari Hayama
Summary: This presentation talks about DirectFB, it's architecture and
modules. This explains how to write basic gfxdriver for your
embedded system.

Graphics Subsystem in an Embedded World - Integrating DirectFB into a UHAPI platform [ELC 2006]

Presenter: Denis Kropp
Summary: This presentation discusses about integrating DirectFB with UHAPI
platform and advantages of integration.

EFL

EFL's New Vector Graphics API For Designing User Interfaces [ELC 2015]

Presenter: Cedric Bail, Samsung
Summary: This presentation gives information about EFL, Vector graphics for
user interface and about designing a modern rendering pipeline for
vector graphics.

EasyUI: No Nonsense Mobile Application Development with EFL [ELC 2013]

Presenter: Leandro Pereira, ProFUSION Embedded System
Summary: This presentation provides information about EasyUI and EasyUI usage
in mobile devices such as tablets and phones.

Rich GUI without pain [ELCE 2008]

Presenter: Gustavo Sverzut Barbieri
Summary: This presentation talks about efl - enlightenment foundation libraries,
guarana and demos & eye candy.

Others

Challenges of using Containers to Run Graphical Embedded Systems [ELC 2019]

Presenter: Diego Rondini & Nicola La Gloria, Kynetics
Summary: This session will provide an overview of the challenges encountered
when running X11 and Wayland applications inside docker containers on
ARM SOCs. It also focuses on new advantages w.r.t a traditional
monolithic embedded OS but considering also container drawbacks and limitations.

Everything Great about Upstream Graphics [ELCE 2019]

Presenter: Daniel Vetter, Intel
Summary: This talk will cover upstream technologies, infrastructure and
driver components relevant for enabling the graphics side of an Soc.

The Modern Linux Graphics Stack on Embedded Systems [ELCE 2018]

Presenter: Michael Tretter, Pengutronix
Summary: These slides give information about Modern Linux Graphics Stack,
graphics in embedded systems and Weston for embedded graphics.

Unifying Android and Mainline Kernel Graphics Stack [ELCE 2017]

Presenter: Gustavo Padovan, Collabora Ltd
Summary: This presentation provides information about android and mainline
graphics stacks to get android to use the upstream kernel by default.

EFL's New Vector Graphics API For Designing User Interfaces [ELCE 2015]

Presenter: Cedric Bail, Samsung
Summary: This presentation talks about EFL,vector graphics for user interface
and about designing a modern rendering pipeline for vector graphics.

High-Performance Computing using GPUs [ELC 2011]

Presenter: Mike Anderson (The PTR Group)
Summary: This presentation provides information about some basics of processor
and GPU computing in an embedded system.

Linux Graphics Meets the ARM Ecosystem [ELC 2011]

Presenter: Jesse Barker
Summary: This presentation provides information about Linux Desktop,
ARM Linux Desktop and Toolkits/Frameworks window system.