Kernel Debugging Tips

Revision as of 13:45, 3 April 2012 by Peter Huewe (talk | contribs) (Moved to Debugging by Printing)
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Here are some miscellaneous tips for debugging a kernel:

Using printks

To add your own debug message to the kernel, you can place a "printk()" in the kernel code.

These messages are logged to an internal buffer, and eventually displayed by the kernel, being emitted to whatever is the active console, at the time of display. Since the console is not initialized until part-way through the boot sequence, several messages build up in the log until the console is initialize, at which point all buffered messages are displayed at once.

After the messages are displayed on the kernel console, they are left in the log buffer (which is a ring buffer), and they can be (and usually are) retrieved later by various commands.

printk is a variable-argument function, just like printf. Note that there is no "printf()" function for the kernel. "printk()" is used to specifically remind kernel developers that the environment is different.

printk can use many standard C-style printf format characters, but not all of them. See the kernel source for examples of what you can do.

Log levels

Each kernel message can be pre-pended with a tag indicating the importance of the message. The message tags are shown in the file include/linux/kernel.h. The available tags are:


Note that these tags are defined as simple strings, with angle brackets and a number:

#define      KERN_INFO       "<6>"

You could place the tag onto front of the string without using the #define, but that is considered very bad form, and is discouraged.

The way the tag is placed on the string is with C string concatenation:

printk(KERN_DEBUG "This is a debug message\n");

Note that there is no comma between the tag macro and the message string.

Adding timing information

Sometimes, it is useful to add timing information to the printk values, so you can see when a particular event occurred. The kernel includes an feature for doing this called printk times.

See the help for CONFIG_PRINTK_TIMES in the file lib/Kconfig.debug for more information on this feature. This option is found on the "Kernel Hacking" menu when configuring the kernel.

The timestamps which are inserted into the printk output consist of seconds and microseconds, as absolute values from the start of machine operation (or from the start of kernel timekeeping).

There is also tool in the kernel source which will convert the timestamp values to relative values (so you can see the interval between events). This tools is called show_delta and is located in the kernel 'scripts' directory.

See Printk Times for more information.

Viewing log messages

The klogd program will extract messages from the kernel log buffer, and send them to the system log (which winds up in /var/log/messages on most systems). This command runs in the background on most desktop or server systems, and continually transfers messages from the kernel log buffer to the system log.

You can view the contents of the log buffer directly, using the dmesg command. Note that by default dmesg displays the messages from the buffer, but does not remove them. So this command can be run multiple times to view the kernel printk messages. See the dmesg man page for more things you can do with this tool.

Controlling console output

In order to have the kernel boot be less "noisy", or in order to boot more quickly, it is sometimes useful to control the amount of messages displayed to the console during boot. You can do this by setting the kernel log level at boot time via a kernel command line option. See the "loglevel=" argument in Documentation/kernel-parameters.txt.

You can turn off all messages using the kernel command line option "quiet". See Disable Console for information on how much time this can save at boot up.

Note that even if the log level is changed, or "quiet" is used, although the printk messages are not print to console, they are still entered into the log buffer, and they can still be extracted and displayed later using the dmesg command.

Changing the size of the printk buffer

The size of the buffer that printk writes to is referred to in the kernel source as the "log buffer".

You can make the log buffer larger when you build the kernel. This is useful for when additional printk data (such as extra messages inserted for debugging) is produced by the kernel and it overflows the regular buffer. The log buffer is a ring buffer, so later messages will overwrite the earliest messages in the buffer if too much data is written before the log buffer is drained (by, e.g. klogd or dmesg)

Step 1: Change the kernel log buffer size:

On the General Setup menu, change "Kernel log buffer size" to a larger number. This corresponds to LOG_BUF_SHIFT, which is the power-of-two size of the log buffer. By default, this is 14, which yeilds a log buffer size of 16KB. Changing this to 17 will yield a log buffer size of 128KB.

Set the option, then re-build and install the kernel for booting on the target board.

Step 2: Tell dmesg to retrieve the larger buffer: Even though the buffer is larger in the kernel, dmesg will still default to only reading 16K, unless told otherwise. To read the full buffer, use the '-s' option like so:

$dmesg -s 128000

Using kernel symbols

You can look up the source code for a function address using your toolchain's addr2line program. See Find a kernel function line or Addr2line for kernel debugging.

Using a kernel debugger

You can use the in-kernel debugger: KDB

Also, you can use QEMU and gdb (and a high-level IDE like eclipse).

See Debugging the Linux kernel using Eclipse/CDT and Qemu for a great article on using Eclipse (with the CDT plugin) to debug the Linux kernel.

Debugging early boot problems

See Debugging_by_printing#Debugging_early_boot_problems

Triggering a kernel event

Overloading the sync system call

Sometimes, it is nice to trigger an event to happen in the kernel from user space. Instead of creating infrastructure to handle a /proc event, an ioctl() or making a new syscall, it can be quick and easy to just overload an existing function. One function not used very often is sync. (I have found that the sync system call is not normally called by user space programs (or during standard linux booting).

It is quite easy to put a hook to your own kernel program in the sys_sync() routine (located in fs/sync.c) and cause it to execute by issuing 'sync' from the shell command line. This is handy as a temporary mechanism to test things that you have put in the kernel.

Interpreting an Oops message

When the kernel encounters an internal fault, it will print an Oops message. Here are some tips on using the Oops message to find the source of the problem.

Compilation tricks for the kernel

Sometimes, you want to modify how the compiler builds an individual kernel file. The following are tips for doing tasks related to this.

Build an individual file

You can build an individual output object file, with:

make fs/buffer.o

This will build JUST fs/buffer.o (if it needs rebuilding) and not the entire kernel. To force it to need re-building, use 'touch' on the associated source file:

touch fs/buffer.c

Create the preprocessed file for an individual source file

Using the same technique, you can create the preprocessed file for a C source file. This is useful if you're having trouble tracking down macro expansion or where defines/prototypes are coming from exactly.

make fs/buffer.i

Create the assembly file for an individual source file

Using the same technique, you can create the assembly file for a C source file. This is useful to get an idea what actual machine instructions are generated from the C source code.

make fs/buffer.s

Another way to get the raw assembly, is to dump the object file using 'objdump'

objdump -d fs/buffer.o > fs/buffer.disassem

This will produce a disassembly of the object file, which should show how the assembly was translated into machine instructions.

If the object has been compiled with debug symbols (using '-g'), then you might get more information using the '-S' option with objdump:

objdump -S -d fs/buffer.o >fs/buffer.disassem

You can also request that the toolchain show mixed source and assembly, by passing extra flags:

make EXTRA_CFLAGS="-g -Wa,-a,-ad -fverbose-asm" fs/buffer.o >fs/buffer.mixed

Alter the flags for a compilation

Sometimes, you need to alter the compilation flags for an individual file. There are two ways to do this. One is to add the extra flags on the make command line:

make EXTRA_CFLAGS="-g -finstrument-functions" fs/buffer.o

This will work if the flags can be appended to the regular set of C flags used for compiling the object.

However, if you need to do something more complicated, like removing or modifying flags, then you can build your own command line by hand. To do this, it is easiest to have 'make' produce the default compilation command (which will be several lines long), then copy, paste and edit it, to run on the command line directly. To see the exact compile commands used to compile a particular object, use the V=1 option with the kernel build system:

make V=1 fs/buffer.o

For me, this produced something like this:

mipsel-linux-gcc -Wp,-MD,fs/.buffer.o.d -nostdinc -isystem /home/usr/local/mipsel-linux-glibc/bin/../lib/gcc/mipsisa32el-linux/3.4.3/include -D__KERNEL__ -Iinclude -Iinclude2 -I/home/tbird/work/linux/include -I/home/tbird/work/linux/fs -Ifs -Wall -Wstrict-prototypes -Wno-trigraphs -fno-strict-aliasing -fno-common -ffreestanding -O2 -fomit-frame-pointer -g -I/home/tbird/work/linux/ -I /home/tbird/work/linux/include/asm/gcc -G 0 -mno-abicalls -fno-pic -pipe -finline-limit=100000 -mabi=32 -march=mips32r2 -Wa,-32 -Wa,-march=mips32r2 -Wa,-mips32r2 -Wa,--trap -I/home/tbird/work/linux/include/asm-mips/ati -Iinclude/asm-mips/ati -I/home/tbird/work/linux/include/asm-mips/mach-generic -Iinclude/asm-mips/mach-generic -Wdeclaration-after-statement -DKBUILD_BASENAME=buffer -DKBUILD_MODNAME=buffer -c -o fs/buffer.o /home/tbird/work/linux/fs/buffer.c