Kernel Debugging Tips
Revision as of 09:27, 5 April 2007 by 160.33.66.118 (talk | contribs)
Here are some miscellaneous tips for debugging a kernel:
Accessing the printk buffer after a silent hang on boot
Quinn Jensen writes:
Something I've found handy when the console is silent is to dump the printk buffer from the boot loader. To do it you have to know how your boot loader maps memory compared to the kernel. Here's what I do with Redboot on i.MX31:
fgrep printk_buf System.map
this shows the linked address of the printk_buf, e.g.:
c02338f0 b printk_buf.16194
The address "c02338f0" is in kernel virtual, which, in the case of i.MX31 ADS, redboot will have mapped to 0x802338f0. So, after resetting the target board, but without letting it try to boot again, at the redboot prompt,
dump -b 0x802338f0 -l 10000
And you see the printk buffer that never got flushed to the UART. Knowing what's there can be _very_ useful in debugging your console.